There’s some interesting research in social psychology explaining how most people form their peer groups. Especially as children and adolescence, but often as adults, people select their friends based on proximity more than anything else.
This post was sparked by an observation. Science is failing to validate brain-training games. At the same time, science is making meditation seem like the solution for practically every performance goal.
If you had asked 22-year-old me what my “career aspirations” were, I would have looked at you blankly and then casually changed the subject to what programs you’d recommend to model cute 3D bunnies for a video game, or whether the writers of Alias would be so devious as to ship Sydney Bristow